I just upload a work based on snub square tilling pattern.
http://www.contextfreeart.org/gallery/view.php?id=2511
As we know, on the 2-dimension plane, tilling patterns can be constructed by some rules.
http://en.wikipedia.org/wiki/Tiling_by_regular_polygons
Could we introduce more tilling directives for these different tilling patterns?
Each tilling design are defined by:
* Several different start shape (maybe more than one)
* A tilling pattern
Is it feasible?
An idea of more tilling directives
Moderators: MtnViewJohn, chris, mtnviewmark
Re: An idea of more tilling directives
One of the suggestions for version 3 was for tiling to implement a few more of the planar symmetry groups.
See http://www.contextfreeart.org/mediawiki ... on_3_Ideas
I don't know whether this suggestion has been adopted.
See http://www.contextfreeart.org/mediawiki ... on_3_Ideas
I don't know whether this suggestion has been adopted.
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Re: An idea of more tilling directives
I really like the planar groups idea. I will probably do it. It doesn't look that hard.
I don't understand the original question. All of the tilings on that wikipedia page can be generated with the tile directive in version 2.2.2 (except for the hyperbolic ones).
I don't understand the original question. All of the tilings on that wikipedia page can be generated with the tile directive in version 2.2.2 (except for the hyperbolic ones).
Re: An idea of more tilling directives
It is true that one can generate the pictures in wikipedia page, but that was not the issue right?MtnViewJohn wrote:I really like the planar groups idea. I will probably do it. It doesn't look that hard.
I don't understand the original question. All of the tilings on that wikipedia page can be generated with the tile directive in version 2.2.2 (except for the hyperbolic ones).
I understood that other tiling methods would create coordinates that fit inside the tile, e.g. the coordinates would be inside the hexagon in hexagonal tiling. Right now to create seamless pattern inside the hexagon is not easy.
Only creating seamless pictures inside the square tiling is easy, I suppose thats what the tile {} does.