With saving a design as a movie one can tick to zoom. So I thought this
will lead the frame rendering finally to zooming to the chosen canvas
size which did not verify. In creating a video with CF3 animation it would
be nice to show the finished design (the last movie frame) in canvas size
as a video still after the animation got finished including a zoom-in exactly
to the chosen canvas size. (I hope I expressed myself in an understandable way).
Is there a way to get there ??
Movie zoom to canvas size ?
Moderators: MtnViewJohn, chris, mtnviewmark
Movie zoom to canvas size ?
kind regards from DeFleur
- MtnViewJohn
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Re: Movie zoom to canvas size ?
The zoom feature causes the contents of each frame to expand to fill the canvas. A smoothing function is applied as well. By "chosen canvas size" do you mean that you are setting the size (through CF::Size or the size directive)? I think that setting the size would defeat the zoom feature. I don't understand what you want.
Re: Movie zoom to canvas size ?
Indeed I meant CF::Size - so I now understand that 'zoom'-
saving means filling the canvas with last frame and 'no zoom'
means animation within CF::Size if set. I actually thought
about both - starting filling the canvas with the frames as they are
followed by an extra final zooming-in to the CF::Size which may
be even more attractive. I hope I could myself express clearly.
I don't want to stress anybody.
saving means filling the canvas with last frame and 'no zoom'
means animation within CF::Size if set. I actually thought
about both - starting filling the canvas with the frames as they are
followed by an extra final zooming-in to the CF::Size which may
be even more attractive. I hope I could myself express clearly.
I don't want to stress anybody.
kind regards from DeFleur
- MtnViewJohn
- Site Admin
- Posts: 882
- Joined: Fri May 06, 2005 2:26 pm
- Location: Mountain View, California
- Contact:
Re: Movie zoom to canvas size ?
I don't think that there is a way to add on an extra zoom after the design is finished drawing. Maybe you could do something with the CF::BorderFixed configuration variable to force zoom-out as the design nears completion. There is a function called frame() that progresses from zero during the first frame through one on the last frame. Instead of setting CF::Size you could have:
This would cause the border to be small for the first 95% of the animation and then increase dramatically for the last 5%. Play around with the A, B, and C parameters.
Code: Select all
CF::BorderDynamic = 0
CF::BorderFixed = (exp((frame() - 0.95) * A) + 1) * B + C