Is there a way to "fill" the drawing area with a color/shade, so you can use white squares to perform reducing fractals?
Otherwise, is there a way to "invert" the rendered results?
Reducing fractals.
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I guess you could draw a large black SQUARE and then draw your actual drawing on top of that using brightness 1. A bit like:
Problem with that is of course that you never quite know beforehand how large to make the background, but it might give you something to go on.
Code: Select all
startshape BACKGROUND
rule BACKGROUND {
SQUARE [ s 150 b 0 ]
SCENE [ b 1 ]
}
rule SCENE {
# Whatever you actually want
TENDRIL {}
}
rule TENDRIL {
SQUARE {}
TENDRIL { x 1 r 1 s .99 }
}